You Don't Know Jack Wii games

It's a rare game that can feel fresh and entertaining 15 years after its debut, but all it took was a lot of clever writing to make the You Don't Know Jack formula a modern success. The latest entry in the venerable trivia game franchise uses snarky humor and witty cultural references to test a broad range of knowledge, but you don't need to be in on the joke to participate. The brisk format moves each episode along at a lively pace, and some unique twists encourage you to do more than merely answer correctly. Still, the structure can be a bit repetitive, and the twitch-based matching challenge at the end of each episode too often determines the victor. These issues are, however, vastly overshadowed by the excellent writing that will have you eagerly anticipating each new question. There are groanworthy puns and crude jokes, to be sure, but the large amount of legitimately clever and surprisingly funny writing make You Don't Know Jack one of the most entertaining trivia games on the market.
There's just one thing to do in You Don't Know Jack: Play through an episode composed of 10 questions with up to four contestants on one television. Each episode is composed largely of multiple choice questions with four answers. The wording of each question varies widely, but questions always contain some attempt at humor. Some are understated, like the one that tests your knowledge of the current geological era by asking, "What's going on?" Others are elaborate, like the question about Elizabeth Kubler-Ross's "Five Stages of Grief" that phrases each answer as a variation of "I Can't Believe It's Not Butter." From witty to bland and from highbrow to crude, You Don't Know Jack runs the full gamut of humor. Yet despite some lows, the amusement factor is consistently high, and each episode is likely to generate a good amount of laughter. This is a very funny game, and even if you don't get a particular joke, you still stand a good chance of answering the question correctly, thanks to the thoughtful writing.
The faster you answer each question, the more money you stand to win or lose. Once every player has answered, the host makes derisive comments about the wrong answers and explains the correct one, giving him another opportunity for one-liners and you a chance to learn a little something. There are a few different themed-question types within the multiple-choice sections, and these help break up the normal questions and add some variety to the mix. One example features a dude named Chad paraphrasing famous quotes in colloquial language commonly attributed to aloof surfers. In another, the host recounts a bizarre dream he had after watching a particular movie, often with his mother and two cats standing in for lead roles. These and other question types are sprinkled sparingly throughout the various episodes, so it's a welcome change of pace when they show up.

In addition to searching for the correct answer, sharp players can be on the lookout for the wrong answer of the game. A wacky sponsor (such as Romanticlip Tandem Toenail Clippers) for each episode contains a clue to a special answer that, while actually wrong for the given question, will yield a big bonus to any player that finds it. This provides a strong incentive to pay attention to all the wrong answers in addition to searching for the right one, which is a novel challenge for a trivia game. You Don't Know Jack's signature move is also included, which will delight anyone who has enjoyed previous incarnations of the franchise. Each player is given one screw per episode that, when activated, will force the opponent of your choice to answer the current question. A successful screw earns you a big cash bonus, but if your screw attempt backfires, then, well, you know.



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Upcoming games for the Wii 2011 2010

Upcoming games for the Wii. DS version: www.youtube.com Games: Ivy, the Kiwi? Flingsmah Pokepark Wii: Pikachu’s Adventure Flip’s Twisted World Lost in Shadow Batman: The Brave and the Bold De Blob: The Underground Sonic Colors Raving Rabbids Travel in Time Mario Sports Mix NBA Jam NHL Slapshot NHL 2K11 Trackmania Pearl Harbor Trilogy – 1941: Red Sun Rising The Last Story Metroid: Other M Disney’s Epic Mickey Kirby’s Epic Yarn Donkey Kong Country Returns Goldeneye The Conduit 2 Xenoblade The Legend of Zelda: Skyward Sword.
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Monopoly Streets - Wii games New Trailer Gameplays

Does it pass Go or should it go directly to jail?
Ah, Monopoly, the classic board game we all know and love, where you attempt to become the dominant force across the market and can become a rich tycoon living the high life in Mayfair or end up in the dumps of Old Kent Road. Starting back in 1903, it has since become one of the most successful board games of all time and remains very popular to this day. We've also seen it in many previous video game adaptations, including one previous attempt on the Wii. This time around, EA has decided to try something a bit different by adapting some Monopoly boards into 3D cities, but not much else has really changed.
Monopoly Streets Screenshot
There's only one real mode, the main Monopoly game, which can accompany up to four players and computer opponents. There's also a large range of choices to keep things varied, such as three different difficulty settings that alter to a large degree how smart the AI is when it comes to buying properties.
On top of that, there are six different pre-set house rules available with the ability to create your own rule variations. Most importantly, there are nine different boards overall with two utilising the new 3D city design and the other seven sticking to the familiar style, which range from the classic design to jungle and ice themes. While there's definitely some nice variation here, it's disappointing to see only two 3D cities included for the release, particularly since they make a nice addition to the game.
Monopoly Streets Screenshot
The various player pieces return here, such as the car and the dog, who are also accompanied by a set of generic characters new to the game. Not of all of them are available straight away – you can buy some of them from the shop when you've earned enough virtual Monopoly money during play, including the ability to play as your Mii. You can also unlock a brand new board in this way.
The game recreates the Monopoly board pretty well, with classic properties and colour system well intact alongside main features such as auctioning properties, trading with your opponents, building houses and hotels, mortgaging your properties and, if worse comes to worse, filing for bankruptcy when the money has run out, with the winner simply being who's been able to last long enough.
Not much is new for the 3D boards at heart – they're basically just like normal Monopoly if played across a large city. The only real change is that you now have a “Corporate HQ” that grows and shrinks depending on the total value of your money and properties combined, which is a nice touch but doesn't add much. It's the same old game it ever was, even if nothing has really changed at its core, and EA has done a good job recreating it for the Wii.
Monopoly Streets Screenshot
Of course, if you're playing on your own, this is really not the right game for you. The fun has always been in multiplayer, which is a blast when played with four people. Matches can drag on for ages sometimes, however, particularly if you're left with a computer opponent, and once you've gone bankrupt, the wait for others to finish can be very boring. This isn't helped by the fact that computer opponents don't always seem to play fair. While in the end it boils down to random chance from the dice roll, it can feel quite frustrating at times when a CPU opponent repeatedly misses particular spaces on the board, such as ones containing a lot of your houses or a hotel.
Graphically, Monopoly Streets utilises a rather colourful design, particularly around the 3D cities. They suffer from a lack of polish, however, looking a bit rough at times, and it's a similar story for the character models. Audio-wise, the game has a rather energetic soundtrack that works rather well. It also features character voices, though some of these can become rather annoying.


Conclusion

Anyone who's a fan of the board game will find enjoyment in Monopoly Streets, and EA has done a good job bringing this version to the Wii. While 3D cities are a nice added feature, though, there's not really enough new brought to the table to make this a standout experience, and if you own one of the other video game versions already, you're better off looking elsewhere.



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Wii games2011 Yu-Gi-Oh! 5D's Wheelie Breakers is the latest home console video game


Yu-Gi-Oh! 5D's Wheelie Breakers is the latest home console video game inspired by the long-running collectible card game craze that first began to earn popularity in the States around a decade ago. Its gameplay is based on the most recent cartoon spin-off of the original brand, Yu-Gi-Oh! 5D's, which takes place in a futuristic world where the traditional card battling the series is known for has been combined with high-octane motorcycle racing. A weird concept, no doubt, but one that works pretty well inside the intentionally over-the-top, nonsensical Yu-Gi-Oh world.

You take on the role of an up-and-coming Turbo Duelist, hopping aboard your own Duel Runner motorcycle and racing for the finish line. That part's easy enough to understand -- you win by being the first to reach the checkered flag, just like any other racing game.

But the impediments placed in your path to prevent you from achieving that goal are staggeringly numerous in Wheelie Breakers -- this isn't a game where you just have to dodge an occasional banana peel or green turtle shell on the course. Instead, you've got to deal with enemies' entire decks full of destructive traps, spells and monsters all out to ensure your three laps around the track are as harried and difficult as possible.

Not to mention that you've got to manage your own stack of cards, too, strategically playing your own traps, spells and monster summons with precise timing to counter your opponents' assaults.

Confused yet? Good. Let's go a bit further.

Wheelie Breakers assigns you a total of 4000 Life Points at the start of every race, and if that number gets knocked down to zero it's game over for you -- of course, you could just knock out your opponents' Points first. You do that by, primarily, summoning monsters.

Just like in the Yu-Gi-Oh! card game, you'll draw cards as you race around the track in Wheelie Breakers -- either by completing laps or running over draw points on the course. Then, after earning enough Action Points to fuel their play, you can pick one of the cards in your hand and summon the monster it contains.
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